The Next Chapters – Upcoming Merlins Podcast Episodes

Merlins Podcast: Knights of Sports

The Merlins story did not begin at NBC.

NBC was the moment the world saw it.

But the road was already long.

As the Merlins Podcast continues, the next episodes open chapters that have never been publicly told — journeys across countries, industries, and proving grounds that quietly shaped what Merlins would become.

These are the next pages in the Merlins Journal.


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Episode 2 — Before NBC: The Unseen Road

Before broadcast television, before boardrooms, before studios — there was the road.

Episode 2 travels back to the years before NBC, to the early search for direction, identity, and purpose. From discovery abroad to the experiences that began shaping the Merlins mindset, this chapter explores the unseen path that led to the first real door.

This episode is about foundation.

The questions before the answers.

And the road no one saw.

Including the early discoveries that began to form the Merlins vision — from Sweden and beyond.


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Episode 3 — Screen to Streets: When Merlins Entered Hollywood

This chapter opens when imagination met industry.

Episode 3 explores Merlins’ first true collision with Hollywood — supplying worlds inspired by The Matrix, collaborating within the Warner Bros ecosystem, and building a brand during a moment when studios, beverages, and culture were converging.

It follows the rise of Merlins Energy Drink, the connection to Seagram, and the shockwaves that followed when Seagram was sold in a move to acquire Universal Studios — a turning point that changed the course of Merlins.

This is the story of access, momentum, ambition — and why it all stopped.

And why it didn’t end.


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Episode 4 — Merlins Racing: The Podium in Gold Coast

Some proving grounds aren’t offices or studios.

They’re tracks.

Episode 4 moves into the world of motorsport — where speed, pressure, and performance became teachers. From entering racing culture to standing on the podium at the Gold Coast, this chapter explores how competition, risk, and elite environments reshaped the Merlins philosophy.

Racing didn’t just add adrenaline.

It added precision.

It added standards.

It added a new way of seeing performance.

This is where Merlins met speed.


Episode 5 — The Patrick Dempsey Story: Memory of a Killer

Episode 5 follows the world behind Patrick Dempsey’s upcoming Fox television series Memory of a Killer, meeting the people and creative forces shaping the project.

This chapter also marks the beginning of a new Merlins adventure format — filmed inside the Merlins Ineos Grenadier and rooted in the Screen to Streets philosophy. No studios. No traditional sets. Just movement, conversation, and access.

This is where Merlins steps into new worlds.

Episode 1 – NBC 30 Rock: Where the Merlins Story Began

Merlins Podcast: Knights of Sports

Before Merlins became a world a world of films, immersive experiences, and global sports storytelling, there was the beginning at NBC’s 30 Rockefeller Plaza – a two-part movie, a first real collision with broadcast television and a moment that changed everything.

Episode 1 of the Merlins Podcast opens inside the birthplace of modern broadcasting — where a young idea collided with one of the most powerful media institutions in the world. What began as a simple opportunity quickly became a lesson in storytelling, access, pressure, and belief.

This first episode chronicles the origins of the Merlins journey: the rooms, the people, the risks, and the realization that sports is not just competition — it is cinema, culture, and mythology in motion.

NBC 30 Rock was not just a building.

It was a proving ground.

And this episode marks the first page in the Merlins Journal.

Merlins Podcast: Knights of Sports

Episode 1 – NBC 30 Rock

Watch or Listen to Knights of Sports on YouTube.

The Studio World : Screen to Streets

Where Studio Worlds Begin

Merlins was born from a simple question:

What happens to great worlds after the screen goes dark?

Films live for a moment in cinemas, then forever in memory.

But what if they could live again — in cities, in culture, in physical space?

Not as exhibits.

As experiences.

Not as replicas.

As living worlds.


The Florence Origin

That question became real in Florence, Italy.

Working alongside our creative partners in Florence, Merlins developed and produced an immersive exhibition inspired by the legendary film Cinema Paradiso — a project that transformed cinema itself into a walk-through emotional journey.

As the experience took shape, a larger realization emerged.

If Cinema Paradiso could become an immersive world…

what about the worlds that have shaped generations?

What about epic sagas?

Future visions?

Heroic myths?

Entire studio libraries?

We asked the question.

Could studio films become immersive worlds?

The answer from our partners was immediate:

Yes. Absolutely.


Every Film Is a World Waiting to Be Entered

Every film that has lived on screen carries more than a story.

It carries:

atmosphere.

architecture.

philosophy.

ritual.

emotion.

identity.

These are not films.

These are worlds.

Worlds that can become places.

Worlds that can be walked through.

Worlds that can be felt.

Worlds that can gather filmmakers, fans, artists, technologists, and cities into a single living experience.

Merlins exists to help studios unlock that next life.


The Role of Merlins

Merlins is not an IP owner.

Merlins is a creative bridge.

We work alongside the creative forces of any studio — filmmakers, storytellers, designers, archivists, and technologists — to translate cinematic worlds into real-world journeys.

From screen into reality.

From story into living experience.

We bring those worlds out of theaters and into streets, museums, arenas, historic spaces, and global touring environments.

This is our philosophy.

This is Screen to Streets.


From NBC to Now

Merlins began in 1998 with NBC, built on the idea that stories could live beyond broadcast.

Today, that same philosophy guides everything we build.

Only now, the tools are richer.

The worlds are larger.

And the opportunity to merge cinema, culture, and immersive design has never been greater.

What started as an experiment has become a platform.

A studio collaboration model.

A world-building practice.

A living development room.


The Journal as an Open Chronicle

Every Studio World Merlins explores is not just an outcome.

It is a journey.

Each project we pursue is envisioned as a documented creative expedition — from the first idea, to design, to collaboration, to construction, to public experience.

Nothing hidden.

Nothing manufactured.

A living chronicle of how worlds are awakened.

So filmmakers, fans, partners, and future creators can not only experience the worlds…

…but witness how they are brought to life.


What Comes Next

The Studio Worlds you see forming are not announcements.

They are invitations.

To imagine what cinema can become.

To explore how film libraries can evolve.

To consider how studio universes can move through cities, cultures, and generations.

Because great studios create worlds.

Merlins exists to awaken them.

Because we believe magic is real.

Exploring the Studio World

Each Studio World represents not a project, but a possibility.

They are starting points — visual invitations into the kinds of cinematic universes Merlins is able to translate from screen into living experience.


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A Knight of the Seven Kingdoms

This world opens the gates to a realm of kingdoms, orders, and ancient rivalries.

Visitors are transported into a living medieval universe where they can journey across multiple realms, each with its own identity, architecture, and mythos.

Through immersive design, AR layers, and emerging storytelling technologies, guests do not simply observe these kingdoms — they enter them.

They walk their streets.

They step into their halls.

They become part of their legends.

This is a world of quests, brotherhood, honor, and discovery — where cinematic fantasy becomes a place you can physically explore.


🌌 

The Galactic Studio World

This world explores humanity’s oldest dream: the stars.

Here, visitors step into a vast cosmic civilization — a place of star travelers, ancient orders, advanced cities, and unseen forces.

They train.

They explore.

They choose allegiances.

They confront the unknown.

Through immersive environments, interactive technologies, and live-experience design, guests are invited to wield new identities, challenge shadowed powers, and move through a universe shaped by light, conflict, and discovery.

It is not a film world.

It is a galactic reality.


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Beyond the Starship

This world is about exploration itself.

Visitors don’t watch the journey — they become part of the crew.

They depart from orbiting vessels, travel beyond known space, visit imagined worlds, and drift through deep cosmic environments where sound, gravity, and perspective are transformed.

Floating through space.

Entering unknown systems.

Encountering new worlds.

This Studio World is designed to merge cinematic science fiction, experiential technology, and environmental storytelling into an adventure that makes space feel personal, physical, and unforgettable.


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The Reality Shift World

This world asks a different question:

What if reality itself is the experience?

Here, visitors enter a universe where perception is unstable, movement becomes narrative, and physical challenge merges with cinematic illusion.

Guests navigate environments where gravity, balance, speed, and choice are part of the story.

They ride, run, climb, and confront scenarios where reality bends and identity is tested.

Are you observing the world…

or inside it?

This Studio World is built around philosophical science fiction — where technology, choreography, and immersive design create experiences that blur the line between story and self.


An Invitation to Studios

When these worlds were first imagined, our creative partners said:

“Let your imagination go wild. We can build them.”

That spirit defines the Merlins Studios platform.

These examples are not limits.

They are sparks.

They exist to invite studio leaders, filmmakers, and creators to imagine what their own libraries, universes, and legacies could become when translated into living worlds.

Places where new adventures begin.

Where cinematic heritage evolves.

Where magic moves through cities.

Where dreams are given form.

Because great studios create worlds.

Merlins exists to awaken them.

Because we believe magic is real.